Microsoft explains how Windows 8 smokes Windows 7

by Brooke Crothers July 23, 2012

Microsoft spelled out acceleration improvements in Windows 8, in a blog post Monday. Needless to say, Microsoft says the overall experience is a lot snappier.

The latest Building Windows 8 entry, penned by Rob Copeland, the group program manager at Microsoft's graphics team, is titled Hardware accelerating everything: Windows 8 graphics.

Some context is first provided at the top in order to illustrate how Window 8 "builds on the well-established foundations of DirectX graphics" in Windows 7.

In Windows 7, we expanded the capabilities of DirectX to provide a common hardware-accelerated graphics platform for a broader range of applications. Whereas previously, DirectX mainly provided 3-D graphics, we added functionality for what we call "mainstream" graphics. Mainstream uses [include] web browsers, email, calendars, and productivity applications...With these additions, DirectX became a hardware-accelerated graphics platform for all types of applications.

Some highlights of the blog:

In a video, Rob Copeland illustrated the performance improvements covered in the blog.